RepliWeb - File Replication, SharePoint Replication and Managed File Transfer.
tags: replication sharepoint repliweb publishing distribution lifecycle governance
Posted by Dan Keldsen on July 14, 2010 | Permalink | Comments (0) | TrackBack (0)
Interestng walkthru on various design patterns for the UI of portals.
tags: design ui portal usability informationarchitecture information_architecture IA
Information Architecture Institute > Learning IA - Information Architecture Institute
Collection of a variety of IA tools from the IA Institute. Some social feedback on this collection would be might useful - and find it hard to believe that most of these artifacts haven't evolved since being posted between 1-7 years ago.
tags: usability tools architecture wireframes resources IA information_architecture informationarchitecture
Enterprise Search Share Point2009 Best Practices Final
Discusses various "best practices" around SharePoint and search capabilities - including auto-tagging/classification extensions.
EightShapes Unify :: Deliverable Pages
Re-usable content applied to IA deliverables.
Although I understand the thinking behind using InDesign as the "design engine" behind unify, I have to say I think it really limits the collaborative nature of IA work, and unnecessarily constrains work to local only.
That said, the output is quite nice, and (relatively) easy to manage.
tags: prototype webdesign wireframing informationarchitecture unify eightshapes deliverable
Nice collection of wireframing and prototyping tools/techniques of all kinds.
tags: wireframes wireframe ia prototype webdesign wireframing informationarchitecture
API Versioning Hell? Think API Virtualization
Virtualization, Federation, Meta Layers... many flavors
tags: virtualization versioning api metalayer cloud APIs mashups
Sonoa Systems | Visibility and Control of APIs and Cloud services
EightShapes Unify :: Swimlanes: An Interview with Yvonne Shek - Annotated
Posted by Dan Keldsen on July 13, 2010 | Permalink | Comments (0) | TrackBack (0)
Strategically Flexible Enterprise 2.0: Avoiding the Silo Trap of E2.0
Presentation given on Wednesday, June 16, 2010 at 8am ET at the Enterprise 2.0 Conference. 5th presentation I've given at this event over last 2.5 years. Timing is right - convergence, integration, standards - people are finally looking at E2.0 as PART of their overall business architecture, and not just a stand-alone capabilities.
Track: Tackling Enterprise 2.0 Business Challenges
It is now 4 years into the Enterprise 2.0 movement, 7 years into Enterprise Wikis, and 20 years since the birth of HTML and the web.
Organizations have never had as much potential flexibility for collaboration, content, search and process tools to be used with their employees, partners, suppliers and customers - but even though core beliefs at the heart of Enterprise 2.0 are in the power of transparency and loosely coupled services, most organizations have blown themselves to bits through extremely DIS-integrated E2.0 (and prior era) solutions.
If you're headed down the path of a microblogging platform from one vendor, a wiki from another, a mashup platform from yet another, a community site from another, and a search engine from yet another - save yourself the time, money and resources BEFORE you commit a single cent, and set yourself up for faster, better and cheaper STRATEGIC flexibility. Or be ready to watch your competition/market fly by while you're busy playing Enterprise 2.0 Twister with a dozen, non-integrated, siloed solutions, and the fiefdoms that come with them.
If you've fallen into this trap already - how do you get out? and without breaking the bank, or getting fired?
Let's talk best AND worst practices - and how to balance the pragmatic and simple, with the need for a strategy that converge and unify your Enterprise 2.0 investments before it's too late.
tags: informationarchitecture, information_architected, dan_keldsen, enterprise2.0, e20, e2.0, silo, flexibility, federated search, portals, taxonomy, business_process_management, enterprise_portals, integration, convergence
Posted by Dan Keldsen on June 17, 2010 | Permalink | Comments (0) | TrackBack (0)
Above and Beyond KM » Blog Archive » Can E2.0 Crack Through KM Culture?
tags: km, e2.0, e20, enterprise2.0, carl_frappaolo, culture
Posted by Dan Keldsen on June 16, 2010 | Permalink | Comments (0) | TrackBack (0)
T N T — The Network Thinker: Spread of Influence in a Network
Interesting "toy" network pattern - who would YOU use to spread a message throughout this network? (see bookmarked article)
And for those of you interested in learning the nuts and bolts (and how to apply it all) of SNA/ONA, see the new course we've launched in conjunction with Patti Anklam (noted author of "Net Work" and not just a long-time friend, but a serious veteran of network analysis).
More about the course, and registration at: http://bit.ly/onacourse
tags: sna, ona, vna, valdis_krebs, social_network_analysis, organizational_network_analysis, value_network_analysis
That's right, digital smell - continues to gain some speed... limited experiment described here, but "mission accomplished" for Natura (a Brazilian competitor to Avon).
Posted by Dan Keldsen on June 02, 2010 | Permalink | Comments (0) | TrackBack (0)
tags: prototyping, sketchflow, dynamic, informationarchitecture, ia, usability, user_experience, UX, chris_bernard, sara_summers
Posted by Dan Keldsen on May 30, 2010 | Permalink | Comments (0) | TrackBack (0)
Mockingbird: Online wireframe tool
Flash-less, web-based application for wireframes. More options than ever in this space. Getting Enterprise designers/developers to actually use them? Priceless. (But be prepared to defend against "let's just build the full working site/app - that's the 'real test'" discussion...)
tags: mockup, wireframe, mockingbird, wireframes, webdesign, design, tools, web, IA, informationarchitecture, usability, ux
Gamasutra - Features - Behavioral Game Design
Relates to previous bookmark - game design focuses on the player (or players) first - yet most enteprise systems focus on the enterprise (only) and not the players/users/employees, UNLESS it's customer-facing, and arguably, even then, most organizations handle "customer-centricity" badly. What can we learn AND APPLY for Enterprise systems?
tags: gamasutra, design, behavioral, addiction, adoption, gaming, enterprise2.0, e20
Tips on Enterprise 2.0 with Web 2.0 » Blog Archive » Game Theory for Enterprise 2.0 Adoption
That's right, the power of social proof, recency, frequency, signs of influence/expertise - much to learn from gaming world that can be applied to Enterprise 2.0.
Interesting article - ties nicely into the experiments I'm running on Gaming Meets Enterprise 2.0 (see http://spreadsheets.google.com/viewform?formkey=dGJadXEzd0lhOFNMY1NGMWczNlJTU2c6MA )
tags: e20, enterprise2.0, game_theory, adoption, addiction, gaming
Posted by Dan Keldsen on May 29, 2010 | Permalink | Comments (0) | TrackBack (0)
animate « Search Results « RSA Comment
Great collection of video interviews - thinking, economics, psychology, and more.
tags: video, interview, RSAanimate, jeremy_rifkin, dan_pink, steven_levitt
Posted by Dan Keldsen on May 27, 2010 | Permalink | Comments (0) | TrackBack (0)
Posted by Dan Keldsen on May 26, 2010 | Permalink | Comments (0) | TrackBack (0)
YouTube - The Process (a.k.a. Designing The Stop Sign Video) - ORIGINAL
"What if there were no stop signs, and a major corporation was charged with inventing one? They'd brief their agency and let them do it. Sorta. Welcome to corporate creativity, where groupthink and endless revisions help good ideas get executed."
Posted by Dan Keldsen on May 22, 2010 | Permalink | Comments (0) | TrackBack (0)



